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(Added 2 hours of field research in the form of a table.)
Tag: Visual edit
TwilaFox (talk | contribs)
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Tag: Visual edit
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== Pellets Contribution to Length ==
 
== Pellets Contribution to Length ==
 
{| class="wikitable"
 
{| class="wikitable"
  +
|
!
 
 
=== Type of Pellet ===
 
=== Type of Pellet ===
  +
|
!
 
 
=== Length Range ===
 
=== Length Range ===
  +
|
!
 
 
=== Legnth Adverage ===
 
=== Legnth Adverage ===
  +
|
!
 
 
=== Created/Spawned ===
 
=== Created/Spawned ===
 
|-
 
|-
  +
|
!
 
 
==== Natural ====
 
==== Natural ====
 
|0.5 - 4
 
|0.5 - 4
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|Randomly spawn acround the map, near players
 
|Randomly spawn acround the map, near players
 
|-
 
|-
  +
|
!
 
 
==== Boost Trail ====
 
==== Boost Trail ====
 
|1.2 - 1.4
 
|1.2 - 1.4
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|Appear behind players as they use their movement burst
 
|Appear behind players as they use their movement burst
 
|-
 
|-
  +
|
!
 
 
==== Special ====
 
==== Special ====
 
|
 
|
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|Randomly spawn close to players
 
|Randomly spawn close to players
 
|-
 
|-
  +
|
!
 
 
==== Player Death ====
 
==== Player Death ====
 
|
 
|

Revision as of 09:05, 26 April 2016

Pellets are the food that snakes must eat to grow bigger and increase their length. The bigger the pellet, the more it will contribute to a snake's growth.

Pellets spawn at random on the ground, but they are also generated by players who use their movement burst. Pellets will also be generated when a snake dies. The pellets will spawn in clusters of around the same size the snake's body segments had when it died.

There are also special pellets that appear larger than most other pellets and move around the screen, generally trying to avoid the player. When eaten, these special pellets give a much larger amount of length to the player and so it can be worth it to use your speed ability to grab them, especially early on in a game.

Pellets Contribution to Length

Type of Pellet

Length Range

Legnth Adverage

Created/Spawned

Natural

0.5 - 4 1.8 Randomly spawn acround the map, near players

Boost Trail

1.2 - 1.4 1.3 Appear behind players as they use their movement burst

Special

Randomly spawn close to players

Player Death

Generated when a snake dies